Geotech will fund development and service of Motion Design and selected Media & Entertainment plugins — no upfront capital required from either commercial partner.
Geotech will maintain the standards set by Epic. We will continue developing Motion Design and selected M&E plugins while introducing AI agents to accelerate production.
Geotech will work with OEMs, vendors, and media companies. We will participate in industry events to promote products online and on social media.
Sign the agreement between Epic Games and Geotech to resell UE licenses. We would keep the same price but include Motion Designer updates bundled in.
We would work directly with the OEM to provide support and ongoing development of Motion Design and other plugins — a direct enterprise relationship.
Focus on core motion design logic to release the product on Fab and our website with a subscription model — broadest possible distribution.
Core compositor, AVA sequencer, and broadcast world loading system — the primary MDF framework and its entire real-time graphics pipeline.
Direct DMX protocol integration for live lighting and show control systems at broadcast and live event venues.
Real-time messaging protocol integration for IoT and data-driven broadcast graphics and live event systems.
Tighter feedback with Epic Games BD and Sales. UDN Access — direct engagement with enterprise clients already using these services.